Welcome to our Diablo 4 Barbarian Uniques Guide. In this guide, we’ll cover everything you need to know about the Barbarian’s class-specific Unique items and more.
What is a Unique item in Diablo 4?
A Unique item in Diablo 4 is the highest rarity and lowest drop chance item type in the game. As a result, each Unique has it’s own powerful one of a kind effect. Each class in Diablo 4 has their own specific Unique items. Players can equip as many Unique items as they want, unlike some other games.
Unique items drop with a specific set of affixes. Another cool feature on the Unique items is the flavor text, giving us a peek into the lore. It should be noted however that Unique items only begin to drop once you have completed the campaign and entered World Tier 3 and 4.
Unique Name | Item Type | Effect | Affixes |
Ancients’ Oath | 2-Handed Axe/Weapon | Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp are Slowed by [55-65%] for 3 seconds. | +Damage to Slowed Enemies +Vulnerable Damage +Damage while Berserking +Ranks to Steel Grasp |
Fields of Crimson | 2-Handed Sword/Weapon | While using this weapon, damaging at least one enemy with Rupture creates a blood pool that inflicts X Bleeding Damage over 6 seconds. Enemies standing in the pool take 10% increased Bleeding damage. | +Damage with Two-Handed Slashing Weapons +Damage Over Time +Cooldown Reduction for Rupture +Ranks to Rupture |
Hellhammer | 2-Handed Mace/Weapon | Upheaval ignites the ground Burning enemies for an additional X damage over 3 seconds. | +Damage with Two-Handed Bludgeoning Weapons +Damage to Crowd Controlled Enemies +Damage to Burning Enemies +Ranks to Upheaval |
Overkill | 2-Handed Mace/Weapon | Death Blow creates a shockwave, dealing [16-30%] of its Base damage to enemies. Enemies who die to this effect also reset Death Blow’s Cooldown. | +Damage to Injured Enemies +Critical Strike Chance against Injured Enemies +Damage on Elite Kill +Ranks to Death Blow |
Ramaladni’s Magnum Opus | 1-Handed Sword/Weapon | Skills using this weapon deal [0.1-0.3%] increased damage per point of Fury you have, but you lose 2 Fury every second. | +Damage with Dual-Wielded Weapons +Damage to Close Enemies +Physical Damage +Lucky Hit: Up to a 5% Chance to Restore Primary Resource. |
100,000 Steps | Boots/Armor | After gaining the final damage bonus from the Walking Arsenal Key Passive, you automatically cast Ground Stomp and gain [32-50] Fury. This cannot happen more than once every 30 seconds. | +Dexterity +Damage When Swapping Weapons +Damage to Stunned Enemies +Ranks to Ground Stomp |
Rage of Harrogath | Chest/Armor | Lucky Hit: Up to a [20 -40%] chance to reduce the Cooldowns of your Non-Ultimate Skills by 1.5 seconds when you inflict Bleeding on Elites. | +Physical Damage +Physical Critical Strike Chance against Elites +Damage Reduction from Bleeding Enemies +Thorns |
Gohr’s Devastating Grips | Gloves/Armor | Whirlwind explodes after it ends, dealing [16-26%] of the total Base damage dealt to surrounding enemies as Fire Damage. | +Attack Speed +Lucky Hit Chance +Fury on Kill +Ranks to Whirlwind |
Battle Trance | Amulet/Jewelry | Increase Frenzy’s maximum stacks by 2. While you have maximum Frenzy, your other Skills gain [10-20%] increased Attack Speed. | +Basic Skill Damage +Damage Reduction from Close Enemies +Damage Reduction when Injured +Ranks to Frenzy |
Azurewrath | Sword/Weapon | Lucky Hit – Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 0.75-1.5 Cold damage to them. | Coming Soon |
General Unique Items
In Diablo 4, there is also a collection of Unique items that are available to any class that can use that item type!
Unique Name | Item Type | Effect | Affixes |
The Butcher’s Cleaver | Axe/Weapon | Lucky Hit: When you Critically Strike an enemy you have up to a 100% chance to Fear and Slow them by [40-75%] for 4 seconds. | +Damage to Crowd-Controlled Enemies +Critical Strike Damage +Critical Stirke Chance against Injured Enemies +Damage to Injured Enemies |
Doombringer | 1-Handed Sword/Weapon | Lucky Hit: Up to a [15-25%] chance to deal [X] Shadow Damage to surrounding enemies and reduce their damage done by 20% for 5 seconds. | +Core Skill Damage +Damage +Lucky Hit: Chance to Heal +Maximum Life |
The Grandfather | Two-Handed Sword/Weapon | Increases your Critical Strike Damage by [60-100%]. The other properties of this weapon can roll higher than normal. | +Damage +Maximum Life +All Stats +Ignores Durability Loss |
Fists of Fate | Gloves/Armor | Your attacks randomly deal 1% to [200-300%] of their normal damage. | +Lucky Hit: Chance to Heal +Lucky Hit: Chance to Restore primary resource +Lucky Hit: Immobilize Chance +Lucky Hit: Daze Chance |
Frostburn | Gloves/Armor | Lucky Hit: Up to a [15-25%] chance to Freeze enemies for 2 seconds. | +Critical Strike Chance +Cold Damage +Freeze Duration +Lucky Hit: Chance to restore primary resource |
Harlequin Crest | Helmet/Armor | Gain [10-20%] Damage Reduction. In addition, gain +4 ranks to all Skills. | +Maximum Life +Cooldown Reduction +Crafting Material Find +All Stats |
Penitent Greaves | Boots/Armor | You leave behind a trail of frost that Chills enemies. You deal [7-10%] more damage to Chilled enemies. | +Movement Speed +Crowd Control Duration +Reduced Duration of Enemy Slow +Cold Resistance |
Razorplate | Chest/Armor | Gain [X] Thorns. | Razorplate has no other Affixes. |
Temerity | Legs/Armor | Effects that Heal you beyond 100% Life grant you a Barrier up to [40-80%] of your Maximum Life that lasts for 8 seconds. | +Potion Charges +Potion Drop Rate +Lucky Hit: Chance to Heal +Healing |
Andariel’s Visage | Helmet/Armor | Lucky Hit: Up to a [15-20%] chance to trigger a poison nova that applies [X] Poisoning Damage over 5 seconds to enemies in the area. | +All Stats +Attack Speed +Life Steal +Poison Resistance |
Melted Heart of Selig | Amulet/Jewelry | Gain +30% Maximum Resource. In addition, when you take damage, drain [3-6] Resource for every 1% of Life you would have lost instead. | +All Stats +Core Skill Damage +Damage while Healthy +Resource Regeneration |
Mother’s Embrace | Ring/Jewelry | If a Core Skill hits 5 or more Enemies, [20-40%] of the Resource cost is refunded. | +Critical Strike Chance +Critical Strike Damage +Overpower Damage +Core Skill Damage |
Ring of Starless Skies | Ring/Jewelry | Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [8-12%] up to a maximum of 40%. | +All Stats +Lucky Hit Chance +Damage to Crowd-Controlled Enemies +Core Skill Damage |
Ahavarion Spear of Lycander | Staff/Two-Handed Weapon | Gain a random Shrine effect for 10-20 seconds after killing an Elite enemy. Can only occur once every 30 seconds. | Coming Soon |
Other Class Unique Items
Each class in Diablo 4 has access to specific Unique items. Check out all the other class-specific Unique items here:
Diablo 4 Barbarian Uniques Guide Conclusion
This concludes our guide for Barbarian Uniques in Diablo 4! For more information on Diablo 4, including Class Builds and Guides, be sure to check out our Diablo 4 home page!