Introduction
A Heartrune is essentially an ultimate ability in New World. Once you have obtained the item you can equip it much like a weapon. Open your inventory and drag it to the appropriate slot. Once you have it equipped you can then utilize it like an ability. There are several different types in the game, and each have unique abilities.
You can earn your first one, the minor version of cannon blast, by completing the quest “Secrets of the Heartgem.” This quest can be obtained from Anna Rozsa who is located at the Palace of Nekhbet, and will introduce you to them and how they work. This is a side quest that will become available only after you have progressed past the “Past Prologue” quest for the main story in the zone.
All Heartrunes and Their Use
There is only 1 rune type for the Minor and Major rune categories. However, there are a total of 27 Runes in their legendary form. There are 9 different types of runes and 3 categories for each rune. The categories simply change the perks associated with each Rune.
Prima Fury
Become enraged, staggering and dealing 150% heartrune damage to targets within 3m. Then turning into a hulking beast for 10s. While active, light attacks deal 100% damage and your heavy attack is a leap, dealing 120% damage and knocking down targets. Use it again to end it, dealing 150% damage within 3m.
This heartrune requires the expansion, Rise of the Angry Earth.
Heartrune | Perk #1 | Perk #1 |
---|---|---|
Cunning Heartrune of Primal Fury | Lasting Rage: Extends the base duration of primal fury by 10s. | Unstoppable Rage: Gain Grit while in beast form. |
Stalwart Heartrune of Primal Fury | Lasting Rage: Extends the base duration of primal fury by 10s. | Extending Coat: While in beast form, gain Fortify, increasing armor by 20%, but also become weakened, reducing damage by 20%. Taking damage extends beast form by up to 10s. |
Brutal Heartrune of Primal Fury | Lasting Rage: Extends the base duration of primal fury by 10s. | Extending Claws: While in beast form, become Empowered, increasing damage by 20%, but also become inflicted with Rend, reducing armor by 20%. Dealing damage extends beast form up to 10s. |
The Devourer
Summon the ravenous Devourer up to 15m away, dealing 40% heartrune damage, pushing back and knocking down targets in a 2.5m radius as it emerges. The emergence is followed by a devastating chomp dealing 100% heartrune damage to those within a 2m radius.
Heartrune | Perk #1 | Perk #1 |
---|---|---|
Cunning Heartrune of the Devourer | Crippling Dispersal: Inflict 20% Slow for 5s on the targets hit by the first attack of the Devourer as it emerges. | Infected Chomp: The Devourer’s chomp now poisons targets, dealing 15% heartrune damage every second for 7s. |
Stalwart Heartrune of the Devourer | Crippling Dispersal: Inflict 20% Slow for 5s on the targets hit by the first attack of the Devourer as it emerges. | Devourer’s Fury: Gain Uninterruptible to staggers for 5s after the Devourer damages a target, but become inflicted with Weaken, reducing damage dealt by 20% while active. |
Brutal Heartrune of the Devourer | Crippling Dispersal: Inflict 20% Slow for 5s on the targets hit by the first attack of the Devourer as it emerges. | Emerging Convergence: The devourer’s first attack now deals 200% heartrune damage and pulls targets in, but it no longer triggers a knock down as it emerges. |
Fire Storm
Send out a 2m radius tornado of fire that travels up to 17m along unhampered terrain dealing 100% heartrune damage and inflicting burn to all targets hit. The burn deals 30% heartrune damage per second every second for 6s. Allies inside Fire Storm gain 10% empower for 6s.
Heartrune | Perk #1 | Perk #1 |
---|---|---|
Cunning Heartrune of Fire Storm | Enfeebling Storm: Inflict Weaken on hit, reducing the target’s damage by 15% for 8s. | Accelerating Storm: Allies that Fire Storm passes through gain Haste increasing Movement speed by 15% for 8s. |
Stalwart Heartune of Fire Storm | Enfeebling Storm: Inflict Weaken on hit, reducing the target’s damage by 15% for 8s. | Cleansing Storm: Fire Storm cleanses all DoT effects from allies it passes through. Reduce Burn damage by 15% of Heartrune damage. |
Brutal Grasping of Fire Storm | Enfeebling Storm: Inflict Weaken on hit, reducing the target’s damage by 15% for 8s. | Expedited Storm: Fire Storm travels faster and deals 200% weapon damage. The attack no longer applies Burn. |
Grasping Vines
Summon vines around you that deal 100% heartrune damage and root enemies within a 4m radius for 3s.
Heartrune | Perk #1 | Perk #2 |
---|---|---|
Cunning Grasping Vines Rune | Enfeebling Vines: Inflicts weaken on successful hits, reducing the target’s damage by 20% for 8s | Leeching Vines: Heal for 20% of your damage done to rooted targets |
Stalwart Grasping Vines Rune | Enfeebling Vines: Inflicts Weaken on successful hits, reducing the target’s damage by 20% for 8s | Resilient Vines: Gain Fortify on activation, increasing damage absorption by 20% but reducing outgoing damage by 20% for 5s |
Brutal Grasping Vines Rune | Enfeebling Vines: Inflicts Weaken on successful hits, reducing the target’s damage by 20% for 8s | Rending Vines: Inflicts Rend on successful hits, reducing the target’s damage absorption by 20% for 5s but also reducing your stamina regeneration by 50% for 5s |
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Stoneform
Harden yourself with layers of stone, cleansing all crowd control debuffs and granting immunity to both stagger and crowd control debuffs for 5s.
Heartrune | Perk #1 | Perk #2 |
---|---|---|
Greater Stone Form Rune | Fortifying Form: Gain Fortify on activation, increasing armor by 10% for 5s. | Hardened Form: Gain an additional 10% armor for 5s per hit taken (+30% max). |
Stalwart Stone Form Rune | Fortifying Form: Gain Fortify on activation, increasing armor by 10% for 5s. | Mending Form: Heal for 75% rune damage per second while active but outgoing damage is reduced by 20% |
Brutal Stone Form Rune | Fortifying Form: Gain Fortify on activation, increasing armor by 10% for 5s. | Unstable Form: Stone form explodes when it expires or when you press the Heartgem Ability input again, dealing 200% rune damage within a 3m radius but its duration is reduced by 2s |
Dark Ascent
Fly up into the air with momentary invulnerability then plummet back down to the ground, staggering and dealing 100% heartrune damage within a 3m radius. Press the Heartrune Ability or Basic Attack input while hovering to trigger the fall immediately.
Heartrune | Perk #1 | Perk #2 |
---|---|---|
Cunning Dark Ascent Rune | Leeching Fall: Heal for 100% of the damage done | Crippling Ascent: Inflicts Slow on hit, reducing the target’s movement speed by 30% for 4s. |
Stalwart Dark Ascent Rune | Leeching Fall: Heal for 100% of the damage done | Fortifying Ascent: Gain Fortify on hit (Max 3 hits), increasing armor by 10%. Reduce outgoing damage by 10% for 5s per hit. |
Brutal Dark Ascent Rune | Leeching Fall: Heal for 100% of the damage done | Empowered Ascent: Hits deal 150% Heartrune damage but no longer stagger. |
Cannon Blast
Summon a cannon and fire a powerful, long-range shot that deals 100% heartrune damage.
Heartrune | Perk #1 | Perk #2 |
---|---|---|
Cunning Cannon Blast Rune | Burning Blast: Inflicts Burn on successful hits, dealing 10% rune damage per second for 5s | Penetrating Blast: Cannon ball passes through enemies and cannot be blocked |
Stalwart Cannon Blast Rune | Burning Blast: Inflicts Burn on successful hits, dealing 10% rune damage per second for 5s | Concussive Blast: Cannon Ball knocks enemies down but only deals 30% rune damage |
Brutal Cannon Blast Rune | Burning Blast: Inflicts Burn on successful hits, dealing 10% rune damage per second for 5s | Explosive Blast: Cannon ball explodes on impact, dealing damage within a 3m radius but damage is reduced by 20% |
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Detonate
Charge yourself with explosive energy for 3s and then detonate, dealing 100% heartrune damage within a 5m radius.
Heartrune | Perk #1 | Perk #2 |
---|---|---|
Cunning Detonate Rune | Accelerating Charge: Movement speed is increased by 30% while charging | Empowering Charge: Outgoing damage is increased by 15% while charging but explosion damage is reduced by 20% |
Stalwart Detonate Rune | Accelerating Charge: Movement speed is increased by 30% while charging | Leeching Explosion: Heal for 50% of the damage done but explosion damage is reduced by 30% |
Brutal Detonate Rune | Accelerating Charge: Movement speed is increased by 30% while charging | Escalating Explosion: +20% Explosion damage. Gain Rend while charging, reducing your armor by 50%. |
Bile Bomb
Spit out a glob of corrosive bile that creates a 3.5m radius disease cloud on impact that lingers for 3s. Enemies that enter the cloud are afflicted with a debuff that deals 100% heartrune damage per second and reduces healing by 30% for 8s. Cloud sticks to enemies on direct hits.
Heartrune | Perk #1 | Perk #2 |
---|---|---|
Cunning Bile Bome | Crippling Bile: Inflicts slow on successful hits, reducing target’s movement speed by 20% for 3s | Exhausting Bile: Inflicts Exhaust on successful hits, reducing target’s stamina regeneration by 30% |
Stalwart Bile Bomb | Crippling Bile: Inflicts slow on successful hits, reducing target’s movement speed by 20% for 3s | Mending Bild: Players who hit the afflicted targets are healed for 20% of the damage done but healing reduction is reduced to 15% and damage over time is removed |
Brutal Bile Bomb | Crippling Bile: Inflicts slow on successful hits, reducing target’s movement speed by 20% for 3s | Concentrated Bile: Healing reduction is increased to 50% and damage increased to 150% per second but the projectile no longer creates a cloud on impact |
How to Obtain Them
To obtain the runes you must first obtain a minor version of the rune. The minor versions of the runes can be obtained from expeditions or can be crafted with the use of expedition materia.
Minor Heartrunes
Rune Name | Dropped By | Crafted With |
---|---|---|
Minor Heartrune of Cannon Blast | Barnacles and Black Powder – Admiral Blackpowder | 8,000 Barnacles Materia |
Minor Heartrune of Dark Ascent | Tempest’s Heart – Isabella | 8,000 Tempest Materia |
Minor Heartrune of Grasping Vines | Garden of Genesis – Alluvium Marl, The Caretaker | 8,000 Genesis Materia |
Minor Heartrune of Detonate | Ennead Expedition – Heru | 8,000 Ennead Materia |
Minor Heartrune of Stoneform | Lazarus Instrumentality – Chardis | 8,000 Lazarus Materia |
Minor Heartrune of Bile Bomb | Starstone Amrine Mashup – Simon Grey | 8,000 Amrine Materia |
Minor Heartune of Fire Storm | Empyrean Forge – Commander Marius | 8,000 Empyrean Forge Materia |
Minor Heartrune of the Devourer | Sandwurm Raid – Shah Neshen | 8,000 Sandwurm Materia |
Minor Heartrune of Primal Fury | The Savage Divide – Kurok (Must own the Rise of the Angry Earth Expansion) | 8,000 Savage Divide Materia |
Major Heartrunes
Once you have obtained the minor heartrune you can then upgrade it to the major version of the item. The minor version of the item is considered a crafting artifact. This means you must have it in your inventory in order to see the option to craft the major version. This is performed via the stonecutting profession and requires the following materials:
Rune Name | Material 1 | Material 2 | Material 3 | Material 5 | Material 6 |
---|---|---|---|---|---|
Major Heartrune of Cannon Blast | Minor Heartrune of Cannon Blast (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Major Heartrune of Dark Ascent | Minor Heartrune of Dark Ascent (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Major Heartrune of Fire Storm | Minor Heartune of Fire Storm (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Major Heartrune of Grasping Vines | Minor Heartrune of Grasping Vines (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Major Heartrune of Detonate | Minor Heartrune of Detonate (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Major Heartrune of the Devourer | Minor Heartrune of the Devourer (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Major Heartrune of Stoneform | Minor Heartrune of Stoneform (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Major Heartrune of Bile Bomb | Minor Heartrune of Bile Bomb (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Major Heartrune of Primal Fury | Minor Heartrune of Primal Fury (Artifact) | 5 x Wooden Coin | 5x Gypsum Orb | 5x Corrupted Lodestone | 3x Sulfur |
Legendary Heartrunes
Once you have obtained the major version of the rune you can then craft the gear score 625 legendary versions of the runes. There are 3 different versions of the legendary runes. This means you will need to obtain 3x minor, 3x major of each type in order to craft them all.
Rune Name | Material 1 | Material 2 | Material 3 | Material 5 | Material 6 |
---|---|---|---|---|---|
Cunning Heartrune of Stoneform | Major Heartrune of Stoneform (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of Stoneform | Major Heartrune of Stoneform (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of Stoneform | Major Heartrune of Stoneform (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
Cunning Heartrune of Detonate | Major Heartrune of Detonate (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of Detonate | Major Heartrune of Detonate (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of Detonate | Major Heartrune of Detonate (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
Cunning Heartrune of Fire Storm | Major Heartrune of Fire Storm (Artifact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of Fire Storm | Major Heartrune of Fire Storm (Artifact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of Fire Storm | Major Heartrune of Fire Storm (Artifact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
Cunning Heartrune of Grasping Vines | Major Heartrune of Grasping Vines (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of Grasping Vines | Major Heartrune of Grasping Vines (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of Grasping Vines | Major Heartrune of Grasping Vines (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
Cunning Heartrune of Dark Ascent | Major Heartrune of Dark Ascent (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of Dark Ascent | Major Heartrune of Dark Ascent (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of Dark Ascent | Major Heartrune of Dark Ascent (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
Cunning Heartrune of the Devourer | Major Heartrune of the Devourer (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of the Devourer | Major Heartrune of the Devourer (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of the Devourer | Major Heartrune of the Devourer (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
Cunning Heartrune of Cannon Blast | Major Heartrune of Cannon Blast (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of Cannon Blast | Major Heartrune of Cannon Blast (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of Cannon Blast | Major Heartrune of Cannon Blast (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
Cunning Heartrune of Bile Bomb | Major Heartrune of Bile Bomb (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of Bile Bomb | Major Heartrune of Bile Bomb (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of Bile Bomb | Major Heartrune of Bile Bomb (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
Cunning Heartrune of Primal Fury | Major Heartrune of Primal Fury (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 50x Vial of Suspended Azoth | 10x Sulfur |
Stalwart Heartrune of Primal Fury | Major Heartrune of Primal Fury (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Writ of Adventure | 10x Sulfur |
Brutal Heartrune of Primal Fury | Major Heartrune of Primal Fury (Aritfact) | 10x Wooden Coin | 10x Gypsum Orb | 5x Corrupted Lodestone | 10x Sulfur |
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700 Gear Score Legendary Versions
In order to obtain the 700 gear score versions you must own the Rise of the Angry Earth Expansion. You must also have the previous 625 version in you inventory. Along with those requirements the following materials are needed.
- 50x Gypsum Orb
- 10x Runic Voidstone
- 50x Vial of Suspended Azoth
How to Use Your Heartrune
Once you have obtained a rune you will see it in your inventory under the inventory category, “Runes.” From there you simply need to equip your desired rune into the slot beneath your weapons. You can switch your rune out just as you would any other piece of equipment in New World.
Once you slot the rune you will see the icon at the bottom of your screen that will depict which rune you have slotted.
Using abilities, light attacks, and heavy attacks will begin to fill up your “ultimate” meter. Taking damage does not fill up the meter. Once the meter is full you can then activate the rune by pressing the default key of “G”. After activation the meter will deplete. There is no timer cooldown, but you must fill the meter back up in order to use the ultimate ability again.